Replay Museum | Manufacturers Midway Manufacturing Co.
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[vc_row row_type="row" use_row_as_full_screen_section="no" type="full_width" angled_section="no" text_align="left" background_image_as_pattern="without_pattern" css_animation="" css=".vc_custom_1464877091471{padding-top: 21px !important;padding-bottom: 10px !important;}"][vc_column][vc_column_text]In 2007, designer John Trudeau shared this story with us about one of the people on the backglass: As we didn't get the rights to the actors' likenesses, I asked Kevin (O'Connor) to...

[vc_row row_type="row" use_row_as_full_screen_section="no" type="full_width" angled_section="no" text_align="left" background_image_as_pattern="without_pattern" css_animation="" css=".vc_custom_1464877091471{padding-top: 21px !important;padding-bottom: 10px !important;}"][vc_column][vc_column_text]The term "Ermac," short for "Error Macro," was first coined during the development of Smash TV. This condition was a rare glitch that would load a level where the player could fight Ermac...

[vc_row row_type="row" use_row_as_full_screen_section="no" type="full_width" angled_section="no" text_align="left" background_image_as_pattern="without_pattern" css_animation="" css=".vc_custom_1464877091471{padding-top: 21px !important;padding-bottom: 10px !important;}"][vc_column][vc_column_text]The single most popular game of all time. The game spawned several lines of merchandise and a Saturday morning animated series on ABC that lasted two seasons from 1982 to 1984. There was...

[vc_row row_type="row" use_row_as_full_screen_section="no" type="full_width" angled_section="no" text_align="left" background_image_as_pattern="without_pattern" css_animation="" css=".vc_custom_1464877091471{padding-top: 21px !important;padding-bottom: 10px !important;}"][vc_column][vc_column_text]This game, originally called ICrazy OttoI, was an elaborate enhancement of IPacManI created by a small company called General Computer Corporation. GCC pitched the title to Bally Midway who bought it and, after...

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[vc_row row_type="row" use_row_as_full_screen_section="no" type="full_width" angled_section="no" text_align="left" background_image_as_pattern="without_pattern" css_animation="" css=".vc_custom_1464877091471{padding-top: 21px !important;padding-bottom: 10px !important;}"][vc_column][vc_column_text]This game was the first Midway release to use the DCS Sound System. Kintaro was originally intended to be a humanoid tiger, similar to the creature in Japanese mythology. This idea was scrapped,...

[vc_row row_type="row" use_row_as_full_screen_section="no" type="full_width" angled_section="no" text_align="left" background_image_as_pattern="without_pattern" css_animation="" css=".vc_custom_1464877091471{padding-top: 21px !important;padding-bottom: 10px !important;}"][vc_column][vc_column_text]Contrary to what some believe, Killer Instinct does not use a modified Midway T-Unit architecture. Instead of the TMS34010, an R4600 RISC processor was used for the main CPU. This game does use...